I developed a full VR game for Hooldus Connect, a Hong Kong-based startup focused on detecting signs of learning impairments through in-game player metrics. As the sole developer, I was responsible for all aspects of the project, from technical architecture to final implementation. I worked closely with the founder to understand her vision and requirements, and used that understanding to make key technical decisions throughout the development process. This included selecting the technology stack, designing gameplay mechanics, and ensuring the game was engaging, performant and properly setup for data collection.