WebXR-Viewer
Vue
Vite
Node.js
Express.js
Three.js
WebGL
Docker
AWS Cloud Services
Webxr Layers API
MySQL
Google Picker API
Khrohnos KTX tools + ARM astcencoder
I am building a simple, user-friendly web app for managing and sharing immersive media on the web.
Beta is set to release March 2025!
About this project
The goal of this project is to develop a simple, user-friendly solution for managing and sharing immersive media on the web.
360 Image Viewer
Description:
360 Image Viewer was the initial proof of concept built as the precursor to the WebXR-Viewer. It is a simple, lightweight drag-n-drop website for viewing 360 photos built in A-Frame. It classifies 360 formats through simple logic and shallow computer vision. It then processes and display the images accordingly.
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WebXR-Viewer-Beta
Description:
Beta is set to release next month (March 2025)!
The WebXR-Viewer serves as a centralized platform for storing, organizing, and sharing 360 content. With a single device, you can upload your content and seamlessly access it across all your devices. Since it runs directly in the browser, sharing is as simple as sending a URL—no app downloads or account creation required. To ensure a consistent experience, I’m designing custom interfaces tailored to each device.
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